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Custom Car Loader Documentation:
VR Support

By default, Unity only packages assets for non-VR mode. In order for your car to display properly in VR headsets, you must enable extra settings in your car creation project. Fauxnik was kind enough to provide a tutorial on how to activate these settings:

Open the project settings window in Unity Editor, under the Edit menu. In the project settings, open the Player tab. Expand the XR settings group and make sure that "Virtual Reality Supported" is checked and that the SDKs you want to support are added to the list (you should include OpenVR and Oculus - use the + button to add another SDK). Set the rendering mode to Single Pass.

 

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Katy Fox - 2024 - [email protected]
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